Co-op game-save sync

Embervault

Keep the whole party on one save.

Host a co-op world and Embervault keeps the save file current across the group automatically — encrypted with your keys, on infrastructure you can run yourself.

How it works →

How it works

  1. The Embervault setup step: a game name field reading Valheim, and a save folder pointing at the game's worlds_local directory.
    1

    Point it at your save

    Name the world and show Embervault where the game keeps it. It watches that folder and nothing else.

  2. A file picker listing a save folder's contents, with two world files checked and marked tracked, and a Steam cloud marker greyed out as ignored.
    2

    Choose your saves

    Pick exactly the files that belong to this world. Embervault touches only those — your other saves stay untouched.

  3. An invite dialog showing a generated one-time link with a Copy button, and a note that the link works once and expires after 24 hours.
    3

    Invite friends

    Send a one-time link. They join in a click — and self-hosters need no account at all.

  4. A co-op member list: Ada on Desktop marked owner, Bjorn on Steam Deck marked hosting, and Cara on Laptop.
    4

    Someone hosts

    Whoever’s playing hosts; everyone else rides along. Embervault tracks who’s canonical automatically.

  5. A version history: v41 by Ada two minutes ago, v40 by Bjorn an hour ago, v39 by Ada three hours ago — one timeline, several machines.
    5

    One save, everywhere

    Every session lands on the same timeline, whoever played it — end-to-end encrypted, and any point restorable from any machine.